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    MMO Concepts

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    hollowminds
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    Post by hollowminds on Sat Nov 29, 2008 1:51 am

    allways are but we usualy worked a way around it, i think th guy i usualy work withs been busy though
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    Post by G.K.S. on Sat Nov 29, 2008 1:59 am

    Is mapping for your game harder than rom hacking?


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    Post by hollowminds on Sat Nov 29, 2008 2:02 am

    no the current 2d one looks practicly the same (allthough ive never rom hacked pokemon only chronotrigger and mario 64)
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    Post by G.K.S. on Sat Nov 29, 2008 2:05 am

    You know C++, I tried to learn it once.


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    Post by hollowminds on Sat Nov 29, 2008 2:06 am

    vagely, but C++ isnt what we use, we try to make game making simplified and easier like our mapping systems are on the easiest engine we could find.

    i might go and learn C++ when im in University but its not a priority
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    Post by G.K.S. on Sat Nov 29, 2008 2:08 am

    Since my dad is a computer programmer, I could ask him for help on C++.


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    Post by hollowminds on Sat Nov 29, 2008 2:10 am

    Ah, C++ is painful, too much i prefer python or c# but none of its really needed for the games we work on, the engines compile the binary etc etc themselfs and have their own scripting languages, cool to hear about your dad though.

    If you do wanna help out im sure i could find lots of jobs (mainly mapper) but ill need to run it through with viktan first
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    Post by G.K.S. on Sat Nov 29, 2008 2:12 am

    I will help if you need it.


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    Post by hollowminds on Sat Nov 29, 2008 2:14 am

    Helps allways needed, we can still make the game without people but its funner with many Smile
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    Post by G.K.S. on Sat Nov 29, 2008 4:04 am

    Lol, I remember have a pretty big team for a hack, but I don't think it got very far, I'm not even doing that hack anymore. For my new hack, I have two scripters (including me)


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    Post by hollowminds on Sat Nov 29, 2008 5:05 am

    Ah cool, i was going to make a hack once but yeah, didnt know were to start.
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    Post by G.K.S. on Sat Nov 29, 2008 8:25 pm

    After you learn scripting and the way with Advance Map, it should be easier. When I started I only knew how to map, the I learned how to insert tiles, then I learned to script.


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    Post by hollowminds on Sun Nov 30, 2008 3:17 am

    i just mean starting in general, usualy when i build a game u know to start with menus and GUI or HUD but not with roms lol
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    Post by G.K.S. on Sun Nov 30, 2008 4:10 am

    I thought it would be easier since in roms we have something to base our stuff on, but on new games, it would be hard to start from scratch.


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    Post by hollowminds on Sun Nov 30, 2008 4:19 am

    nah i prefer new games, i just find roms unorigional and a waste.. if im gonna make something it has to be from scratch so i can be fully pround of it.. thats just me lol
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    Post by G.K.S. on Sun Nov 30, 2008 4:31 am

    Yeah, I tried to make a simple program with Visual Basic, but later got bored and annoyed.


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    Post by hollowminds on Sun Nov 30, 2008 7:24 am

    ah visual basic probably isnt the best to try make a game on, thats moreso applications
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    Post by Sandro on Fri Jan 30, 2009 9:21 pm

    Im back D=. That is if you guys are still around here...
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    Post by G.K.S. on Fri Jan 30, 2009 9:29 pm

    It's more active than when you left actually.


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    Post by hollowminds on Sun Feb 22, 2009 5:56 am

    This mmo proposal is still on the fence, i have a few team members and we have decided on a few details that i can only disclose to team members sorry.
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    Post by G.K.S. on Sun Feb 22, 2009 6:05 am

    It's alright.


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