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    Pokemon Whitefog

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    Syncopated Pandemonium
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    default Re: Pokemon Whitefog

    Post by Syncopated Pandemonium on Sun Jan 04, 2009 6:17 am

    I JUST finished part two of the beginning script, which is like seven pages long. All I need are the last two, which will only be like one page each.

    Well, that makes it sound like I wrote it... Shaded did that particular script, and did an amazing job. I was just cleaning it up to fit with the game which still takes time.
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    Post by G.K.S. on Sun Jan 04, 2009 6:18 am

    I have been working on a script for my hack too.


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    Post by Syncopated Pandemonium on Sun Jan 04, 2009 6:21 am

    Yeah. I despise scripting (I don't know about you). Are you still using pokescript?


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    Post by G.K.S. on Sun Jan 04, 2009 6:43 am

    Changed to XSE now.


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    Post by Syncopated Pandemonium on Sun Jan 04, 2009 6:55 am

    Good, good. It makes scripting tolerable.


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    Post by G.K.S. on Sun Jan 04, 2009 5:18 pm

    It makes scripting easier.


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    Post by Syncopated Pandemonium on Sun Jan 04, 2009 5:30 pm

    Speaking of easy scripts, part three of four of the beginning script is finished.
    Should I keep posting updates, or is it pissing everyone off?


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    Post by G.K.S. on Sun Jan 04, 2009 5:38 pm

    Keep post, we don't mind.


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    Post by Syncopated Pandemonium on Sun Jan 04, 2009 7:20 pm

    So I just messed up some level scripts.
    I need someone who knows how to do level scripts really well to help me out. You only need to do two. I'll credit you (obviously).


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    Post by G.K.S. on Sun Jan 04, 2009 7:23 pm

    I never did level scripts before. I'm not that talented in scripting, even though it's been a while since I started scripting, just to let you know.


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    Post by Syncopated Pandemonium on Sun Jan 04, 2009 7:27 pm

    Yeah, I successfully did two of them, but I just did another one that apparently messed them all up. I really don't want the release to be delayed. That would suck very much.


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    Post by G.K.S. on Sun Jan 04, 2009 7:38 pm

    Do you think the last one maybe took up space that were already in use?


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    Post by Syncopated Pandemonium on Sun Jan 04, 2009 7:42 pm

    Probably. Like I said, I have no idea how they work. That's why I desperately need an amazing scripter.


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    Post by G.K.S. on Sun Jan 04, 2009 8:26 pm

    Yeah, what are these for by the way, what kind of scripts?


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    Post by Syncopated Pandemonium on Sun Jan 04, 2009 8:31 pm

    There's different types? You'll have to excuse my scripting retardation. I'm only able to do so with tutorials and luck.


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    Post by G.K.S. on Sun Jan 04, 2009 8:33 pm

    I'm not that good with scripting either, I remember how happy I was when I did my first working movement script a while back.


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    Post by Syncopated Pandemonium on Sun Jan 04, 2009 8:44 pm

    Yeah, the level script is a warp script. The first city is on an island, so you find someone with a shit to take you to the next town. With the ship animation (special 17B), it can only take you to one of eight places, Vermillion City, or one of the seven islands. If you black out the map where you land after the ship animation, you can put a level script with a warp to wherever you want to end up.


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    Post by G.K.S. on Sun Jan 04, 2009 8:55 pm

    Okay, I think I get it.


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    Post by Hiche on Mon Jan 05, 2009 12:40 pm

    Well, level script are pretty easy. I always perfect them. Did you read cooley's tutorial on PC carefully? It sums up the main procedure of a level script.

    Anyways, good luck on the scripting.
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    Post by Syncopated Pandemonium on Mon Jan 05, 2009 8:01 pm

    Yeah, I think so. That's the one with the move camera script, correct?
    I guess it's the setvar 4033, or whatever it is. I don't really know what else to put, other than 4033.


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    Post by G.K.S. on Tue Jan 06, 2009 5:37 am

    I don't have most/any of the special events memorized I think.


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    Post by Hiche on Tue Jan 06, 2009 1:34 pm

    setvar 0x4033 is not required.
    You can use setvar 0x7000 till setvar 0x7FFF.
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    Post by Syncopated Pandemonium on Tue Jan 06, 2009 8:02 pm

    aHA! Thank you much. I'll get to that right away.


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    default Re: Pokemon Whitefog

    Post by HopeHavoc on Wed Jan 07, 2009 2:11 am

    WE. ROCK.
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    default Re: Pokemon Whitefog

    Post by Syncopated Pandemonium on Wed Jan 07, 2009 2:23 am

    We Rock is a really good Dio song.


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