+2
G.K.S.
Sirwillis04
6 posters
Super Mario Bros Take 2
hollowminds- Advanced Member
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- Post n°26
Re: Super Mario Bros Take 2
ah so it wont be a pokemon based name?
Sirwillis04- Advanced Member
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- Post n°27
Re: Super Mario Bros Take 2
yeah, that's what he says. i'll make a name thread. =]hollowminds wrote:ah so it wont be a pokemon based name?
Sirwillis04- Advanced Member
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- Post n°28
Re: Super Mario Bros Take 2
Sorry, had to double so it came up as new.
anyways, demo 3 is out.
i've decided to call them demos because alpha/beta are too hackish.
enjoy it.
P.S. ingame cursor =D
anyways, demo 3 is out.
i've decided to call them demos because alpha/beta are too hackish.
enjoy it.
P.S. ingame cursor =D
Hacker of ROM- Member
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- Post n°29
Re: Super Mario Bros Take 2
From what you've done it acts just like a mario game...
hollowminds- Advanced Member
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- Post n°30
Re: Super Mario Bros Take 2
Its looking good, one problem i foud was when i jumped on the koopas shell i floated and it followed me :s
Sirwillis04- Advanced Member
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- Post n°31
Re: Super Mario Bros Take 2
don't worry. that's really glitchy. gotta work out why it does that. gotta work on ithollowminds wrote:was when i jumped on the koopas shell it floated and it followed me
hollowminds- Advanced Member
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- Post n°32
Re: Super Mario Bros Take 2
haha no problem i know the process too, just wanted to point it out so you can fix it
Sirwillis04- Advanced Member
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- Post n°33
Re: Super Mario Bros Take 2
yeah. it's really annoying. and there's no reason why the player should be able to control the shell. o_O
hollowminds- Advanced Member
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- Post n°34
Re: Super Mario Bros Take 2
yeah i found that a little odd as well haha
Sirwillis04- Advanced Member
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- Post n°35
Re: Super Mario Bros Take 2
hmmm...yeah. that'll be the focus of the next update
hollowminds- Advanced Member
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- Post n°36
Re: Super Mario Bros Take 2
haha ok cool, anyway besides that i didnt see too many big glitches or problems so yeah... as ive said, good work
G.K.S.- Founder
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- Post n°37
Re: Super Mario Bros Take 2
I have to try this out when I have time. Maybe tomorrow...
Sirwillis04- Advanced Member
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- Post n°38
Re: Super Mario Bros Take 2
update: i now have a way of infinitely dying!!! which, by the way, WAS NOT what i wanted.
G.K.S.- Founder
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- Post n°39
Re: Super Mario Bros Take 2
you could start a thread two if you want, this one's pretty big now.
But don't delete this thread.
But don't delete this thread.
Sirwillis04- Advanced Member
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- Post n°40
Re: Super Mario Bros Take 2
i don't need to start a new thread.
G.K.S.- Founder
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- Post n°41
Re: Super Mario Bros Take 2
I meant if you want to you could...
you don't have to.
you don't have to.
Dark Link- Super Moderator
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- Post n°42
Re: Super Mario Bros Take 2
classic huh? like it
G.K.S.- Founder
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- Post n°43
Re: Super Mario Bros Take 2
I wanted to try it, but never got around to trying it.
Dark Link- Super Moderator
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- Post n°44
Re: Super Mario Bros Take 2
im playing other games trying to finish them
G.K.S.- Founder
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- Post n°45
Re: Super Mario Bros Take 2
I never had a chance to try this game out.
Dark Link- Super Moderator
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- Post n°46
Re: Super Mario Bros Take 2
hmmm but shouldnt this be in hacks??
G.K.S.- Founder
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- Post n°47
Re: Super Mario Bros Take 2
It's not a hack, it's a new game.
Dark Link- Super Moderator
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- Post n°48
Re: Super Mario Bros Take 2
ohhh anyways i want to strike a deal with you but go to my team thread